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Eden's Summer Maximum Attack Event 
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豆腐配達

Joined: Wed Mar 16, 2011 1:45 am
Posts: 1036
Location: England
Post Eden's Summer Maximum Attack Event
Event has ended with 1,015,247 beasts defeated!

Do you have what it takes? Help defeat 1 million beasts to try and eradicate the swarms that are invading Ragol!
Welcome to the first Maximum Attack even on Eden! We'll need the help of every player out there to defeat the invading beasts down on Ragol until we reach our 1 million beast goal!

Event Mission:
A high concentration of D-type photons appear to affecting the beasts down on Ragol. The Govenment have elected the Hunters Guild to eliminate all affected beasts.
The Govenment have given the Hunters Guild 1 Month in which to reach their goal; a kill count of 1 million beasts.
The Maximum Attack operation takes place in Episode 1. To participate in the operation, select "Maximum Attack 4th Stage" from the guild counter located under the "Events" category.

Rewards
We'll be keeping track of the number of beasts everyone has defeated. When certain totals are reached, the "LOCKED" panels on the milestone page of the website will be unlocked! There will be a variety of in-game bonuses! All hunters will need to work together to unlock those panels!


100,000 : Increased Rare rappy appearance for duration of event
200,000 : Increased Red Slime appearance for duration of event
300,000 : Route B Unlocked
400,000 : Increased Rare Lily appearance for duration of event
500,000 : Increased Pazuzu appearance for duration of event
600,000 : Route C Unlocked
700,000 : Increased Hildetor appearance for duration of event
800,000 : Increased Eorphon Eclaire appearance for duration of event
900,000 : Double Droprates for the event-related quests.
1,000,000 : Eden's Casino Unlocked!
1,500,000 : Exp rate increased to 6x for 1 week after the event. - LOCKED


Kill Ranking :
Ranks 1-5 will receive : Toy Hammer
Rank 1 receive : 10,000,000 Meseta and a Burning Rangers music disc!

Time Attack Ranking :
Ranks 1-5 will receive : Copper/Silver/Gold Weapons Shield for routes C/B/A respectively
Rank 1 receive : 10,000,000 Meseta and a Heart to Heart music disc!
PLEASE NOTE : THE TIME ATTACK REWARDS MAY CHANGE!

Route A Results are in!
Congratulations to the following players that share joint 1st place with a time of 14:55
007
Zynetic'
Kratos
Lady Ashe


The runners up will be notified at the end of the event.

Route B Results are in!
Congratulations to the following players that share joint 1st place with a time of 16:07
Corvus
Zynetic'
Kratos
Lady Ashe


The runners up will be notified at the end of the event.

Route C Results are in!
Congratulations to the following players that share joint 1st place with a time of 17:11
Matt
Kratos
007
sentinel


The runners up will be notified at the end of the event.

Lucky Ticket Ranking :
Ranks 1-5 will receive : Amitie's Memo
Rank 1 receive : 10,000,000 Meseta and a Ending Theme music disc!

Kill count
Your kill count is recorded at the end of every MA operation. Even if the time runs out your kill count will still be recorded.
There is a Kill multiplier in place, which, depending on the difficulty increases your kill count! The multiplier is as follows:

x4 Multiplier is over! - Multiplier is now as follows:
Normal : x1 (No multiplier)
Hard : x1 (No multiplier)
Very Hard : x1 (No multiplier)
Ultimate : x2

The kill count in every operation is the total kills made by your party and is not based on your individual kills.

Every players kill count is calculated for the total kill count. As the total kill count reaches certain milestones the panels will unlock on the milestone page on the minisite.

Time Attack
Your time is only recorded on ULTIMATE difficulty. Each of the 3 routes will have their own leader boards.

Lucky Tickets
Just like the Sega events you can earn Lucky Tickets. However there is no cap of 255. But they can not be used in the same way as the tickets earned from the Sega event quests. Their current use is kept secret. Note that Lucky Tickets can not be earned if the time runs out.

Please visit the minisite for event statistics
http://event.edenserv.net/2011/ma
The statistics are updated hourly.

I Hope you all enjoy the event!

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Last edited by tofuman on Mon Feb 06, 2012 5:42 pm, edited 14 times in total.



Thu Sep 01, 2011 4:07 pm
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Lord
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Joined: Tue Dec 15, 2009 11:04 am
Posts: 319
Location: York, England
Post Re: Eden's Summer Maximum Attack Event
Enjoying the event so far, however, I have one thing to point out.

It seems that kills/times/tickets are not shared by your guildcard number. If you look at the rankings now, you'll find two Lady Ashes, and LOST/007 are also the same guild card. I'm wondering if you could get it to track by GC number instead and get the character names to just update so that people can play different chars if they wish to stay on the rankings for kills/tickets.

Also, it seems that one person in games will lose a second or few seconds on time. For example, the 14:55 time set at the moment had Ashe in the game, although their time lists as 14:54 for some reason.

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Ava - HUnl | Lily - HUcl | Rose - FOml | David - FOnm


Thu Sep 01, 2011 5:13 pm
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Post Re: Eden's Summer Maximum Attack Event
Seems that for some reason unknown that the TA leader board is adding 1 second to my final time. Zyn, Kratos, 007, and I should all have the same time. Nothing big, just rather annoying.

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Thu Sep 01, 2011 6:14 pm
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Post Re: Eden's Summer Maximum Attack Event
Lady_Ashe wrote:
Seems that for some reason unknown that the TA leader board is adding 1 second to my final time. Zyn, Kratos, 007, and I should all have the same time. Nothing big, just rather annoying.


That shouldn't happen... o-o
Has this occurred more than once?
I guess it is maybe possible if someone's game is running slower than the others when it's logging your time info.

Like:

You : finishes - time procedure - lags - stops timer- logs
Someone: finishes - time procedure - stops timer -logs
Someone: finishes - time procedure - stops timer -logs
Someone: finishes - time procedure - stops timer-logs

That's what I think happened, just my theory though.


Thu Sep 01, 2011 7:07 pm
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Post Re: Eden's Summer Maximum Attack Event
Yeah both of my times, which Zyn already brought up, have a 1 second lag on it. Playing with the same crew so that could be it.

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"I'll go on alone with the pain - And I swear that I won't complain
'Cause I'll have the dream you gave me - To keep me strong just how I should be
You were once what made me happy - What I once had called my everything
But it faded and I could see - Being with you was all just a dream "


Girls Dead Monster #1 Fan!


Thu Sep 01, 2011 7:58 pm
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豆腐配達

Joined: Wed Mar 16, 2011 1:45 am
Posts: 1036
Location: England
Post Re: Eden's Summer Maximum Attack Event
That is strange. I've not changed the timer for the quest. Its how it was coded by sega.

Also kill counts are per character. Just as they were when sega ran events and are with PSU events. So I didn't see this as being a problem.

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Thu Sep 01, 2011 11:34 pm
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Master
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Joined: Fri Jun 24, 2011 8:43 am
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Post Re: Eden's Summer Maximum Attack Event
what is the bonus for 100 000 kill?

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Fri Sep 02, 2011 2:39 am
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Lord
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Post Re: Eden's Summer Maximum Attack Event
tofuman wrote:
Also kill counts are per character. Just as they were when sega ran events and are with PSU events. So I didn't see this as being a problem.

Maybe so, but that would still irritate me on Sega / PSU events as well.

It's fine if you want to keep it that way, but it was just an idea, as the 5x EXP multiplier means people are going to max their characters rather quickly here, unlike they might've done on Sega.

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Ava - HUnl | Lily - HUcl | Rose - FOml | David - FOnm


Fri Sep 02, 2011 2:40 am
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豆腐配達

Joined: Wed Mar 16, 2011 1:45 am
Posts: 1036
Location: England
Post Re: Eden's Summer Maximum Attack Event
The 100,000 panel was unlocked this morning. You may need to Ctrl+F5 the page for the image to update.

We may be summing the kills of all characters per GC. I'll update here if the change is made.

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Fri Sep 02, 2011 2:56 am
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Post Re: Eden's Summer Maximum Attack Event
nice trick ctrc+f5 ;) thank you

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Fri Sep 02, 2011 3:12 am
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