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PSO2 Thoughts 
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Joined: Sun Dec 06, 2009 1:45 pm
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Post Re: PSO2 Thoughts
Well due to some complications with my PSO2 group(mainly Lau not being able to get into ship2) I'll probably be on Ship 9 from now until either we can transfer our characters, or until I'm no longer playing PSO2 entirely!

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Fri Jun 22, 2012 5:24 pm
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Post Re: PSO2 Thoughts
Why

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Deal - FOmar 2X
Masamune - RAmar 3X

~~:::End Game Goals:::~~
Dark Flow(any stats) -- L&K38 Combat(any stats)
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PSO2 - Ship 2 - Miekell


Fri Jun 22, 2012 7:29 pm
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Post Re: PSO2 Thoughts
Ship 2 was full last night, so we just said forget it and moved to 9

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Sin: HUmar | Ymir: HUcast | Rinzece: HUnewearl | Kanon: RAmarl
"power level = 2^ (#of frills / ruffle layers *0.75)"


Fri Jun 22, 2012 10:10 pm
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Post PSO2 Gameplay Pictures
King Gagagua meets ship 1
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Derps around bang, Hits the best option names turned off, Awesomeness of pressing enter on all the options, Don't try shit that you don't know....or you'd end up worse, Luckily names seem to Show up while on quest/party sessions..never going to mess with those settings again..YEP..tho after i got to level ten on ship 1 =_= Capitain derpy learns about ship 2....=_=|| had a good thing going on ship 1..my combos were like the bomb..ugh didn't matter
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Restart from basics on ship 2
Getting revived about 3-4 times slashing some low level spidy's for exp and die
..then spidy boss*Known as Dark Ragne* gets killed off by the other players and i get revived after that =_=
..learns a lesson "don't ditch in until you see it on the floor then attack its top head area" but never stay in front of it same goes for the back so slash slash super attack x2/3(depends how fast you can be) back down run a round,
team work depends..so better use it.

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oh and that Axe on my back plays a big part you better find one cuz its has a special attack that's 360horizontal so it manages to hit allot around you with good attack power..

*borrows a google image, why thank you, whomever who took this picture.oh and this is a spidy boss*Known as Dark Ragne* which i mentioned before
*Image
Oh by the way as i felt it, i think the stuff that falls off from any box or monster can be picked up by all current players in quest/game,
Which means if i pick up a item then on my screen it will be gone and it will add into my inventory *money or a item*
and if there are other players who didn't pick it up yet still the same item will be available for them too which means.
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is not needed anymore.... plus this makes you more able to focus on the quest than the dropped items.=_=||

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Last edited by SaiZangMu on Sat Jun 23, 2012 10:46 pm, edited 1 time in total.



Sat Jun 23, 2012 12:19 am
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Post Re: PSO2 Thoughts
Merged topics, put your posts together and spoilered images.

It is pretty nice that the loot is personalized for everyone so there's no loot hogs. PSO2 does a really good job of giving players no reason to play alone.


Sat Jun 23, 2012 2:12 pm
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Post Re: PSO2 Thoughts
Thanks karma :D

now..lets see..ah here we go ^_^

1st up am gonna show you a Vol Dragon ;)
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Now then let me show you some more basics stuff about buying weapons, *i am a hunter so am gonna buy a sword so watch and learn*.
in various locations you'd see a selection place with a ? on top enter on it.
Then select the 1st option in it.
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And again follow the same process.
Image

now we're in a menu as you see i have selected the second option in the scroll down menu
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and after selecting that, am now selecting the 3rd option in the scroll down menu that's below the 1st one we selected.
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and finally, i think this has some optional selection so just try it the way i've shown you which is the 4th option in it or select different ones and try and to finish it off click on the last big button way down in the menu.and weapons will show up..all you have to do is buy them.
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Sat Jun 23, 2012 10:27 pm
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Post Re: PSO2 Thoughts
As you all may or may not know that the desert was implemented into the obt. Ive been walking around and hanging out in the main blocks of 20 21 and 46. And I have heard people asking how to unlock the caves and the desert. So I had an idea of putting it all in 1 simple post. This one is only to inform you that I am going to but not over my phone. Within the next day I will have which COs(Client Orders) to complete in order to get all the free exploration missions unlocked.

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Miekell - HUmar 15x
Deal - FOmar 2X
Masamune - RAmar 3X

~~:::End Game Goals:::~~
Dark Flow(any stats) -- L&K38 Combat(any stats)
Slicer of Fanatics(any stats)
State/Maint x1


PSO2 - Ship 2 - Miekell


Mon Jun 25, 2012 6:26 am
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Post Re: PSO2 Thoughts
There's a pretty detailed list on the bumped.org website that's been linked a thousand times in this thread.

I'm just going to say this publicly to everybody - it's fine to post information, but be careful not to spam this thread (or team chat ingame) with hints and tips.

Happy gaming!


Mon Jun 25, 2012 4:09 pm
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Post Re: PSO2 Thoughts
Which is the correct boost calculation?

125% if taking 10 wb 10wb/10wh1/0wh2

122% if taking 10 wb and wh1+2 don't stack 10wb/5wh1/5wh2

222% if taking 10 wb and wh1+2 stack 10wb/5wh1/5wh2

147% if taking 1 wb and wh1+2 don't stack 1wb/10wh1/9wh2

247% if taking 1 wb and wh1+2 stack 1wb/10wh1/9wh2

Edit: So taking a -6% weak critical damage (from 47 to 41) for a 2nd z bullet and 12 sec cool down improvement.

This ends the argument with myself on this matter.

So if they do stack extra 100 if not still the same flat rate of 41 in the tens and ones column. overall if the z bullets do get canceled on switching then will just have to hold back a bit before the next unloading if they don't then great. But overall if they do and you half to hold back use assault rifle pa until it wars off fire the 2nd z bullet and then unload with a luncher either way it gives the entire team 30 sec of super damage instead of just 15 sec. before a 1:48 sec cool down.

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Last edited by japanaman2 on Fri Jun 29, 2012 11:25 am, edited 1 time in total.



Tue Jun 26, 2012 12:01 am
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Post Re: PSO2 Thoughts
Assuming we're just gonna call this the PSO2 thread in which everything PSO2 related gets posted in, so have some pics.
Daylight Scars are back in the form of Wired Lances
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Stalkers take it a bit far, and I get held up in the caves
Image

.
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Welcome to the Sin club, we've got sunglasses and incredibly long hair.
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Sin: HUmar | Ymir: HUcast | Rinzece: HUnewearl | Kanon: RAmarl
"power level = 2^ (#of frills / ruffle layers *0.75)"


Tue Jun 26, 2012 2:50 pm
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